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・ Super Mario Bros. (film)
・ Super Mario Bros. 2
・ Super Mario Bros. 3
・ Super Mario Bros. Crossover
・ Super Mario Bros. theme
・ Super Mario Bros./Tetris/Nintendo World Cup
・ Super Mario Galaxy
・ Super Mario Galaxy 2
・ Super Mario Kart
・ Super Mario Land
・ Super Mario Maker
・ Super Mario RPG
・ Super Mario Spikers
・ Super Mario Strikers
・ Super Mario Sunshine
Super Mario War
・ Super Mario World
・ Super Mario World (disambiguation)
・ Super Mario World (TV series)
・ Super Mario's Wacky Worlds
・ Super Market
・ Super Market (Karachi)
・ Super Marmaye
・ Super Match
・ Super Match by Carlsberg
・ Super Match Soccer
・ Super Matsukaze
・ Super Maxx
・ Super Meat Boy
・ Super Mega Baseball


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Super Mario War : ウィキペディア英語版
Super Mario War

''Super Mario War'' is an open source, cross-platform, platform-adventure video game and level editor released on December 16, 2006. It is unofficially based upon gameplay elements and audiovisual media that are cloned from Nintendo's ''Super Mario'' series. The game centers on players fighting each other by one player jumping on the other player's head, or by making use of items which can be picked up during gameplay.
==Gameplay==

The gameplay is somewhat simple. In various game modes, players may jump on each other's heads to defeat each other or they may use items found in the power-up boxes. The game has a variety of such configurable settings to determine when certain items spawn in the power-up boxes, the way players spawn onscreen, and more.
The game includes a campaign mode based upon an overworld similar to that of ''Super Mario Bros. 3''. However, instead of levels, the player simply fights more of the characters featured in the game although controlled by the CPU player. The player moves onto the next level when the enemy is defeated.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Super Mario War」の詳細全文を読む



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